39: MyForensicsPal

by Max Leibman


If life's a game, then maybe it's time to level up the productivity. This week on Priority, the team explores ways to "gamify" your work.

Tools, apps, and tricks abound in this week's discussion on gamification, as we explore the key principles that motivate us to play anything that feels like a game. 

Caitie reflects on using rewards as motivation, and the precarious balance between intrinsic and extrinsic motivation. Max considers how the social elements of gamification create competition, solidarity, and accountability. Or not.

Everyone's a winner when we game well. You just have to make sure you know what you're playing (and who wants you to play it). 

Links: 

Gamification | Wikipedia

Activity Tracker | Wikipedia

Apple Watch | Apple.com

"Filling the Green Circle" by Marco Arment | Marco.org

"How to Develop Your Character - Benjamin Franklin's Thirteen Virtues" by Marelisa Fábrega | Daring to Live Fully

MyFitnessPal | Diet & Exercise Tracker

"Eight Traits of the Perfect Workout Partner" by Linda Wasmer Andrews | Psychology Today

"How Google's New Photos App Can Tell Cats From Dogs" by Signe Brewster | Backchannel

Priority Episode No. 34: "Robots for All!" | Previous Episode

Priority Episode No. 4: "Jelly Bean Zero" | Previous Episode

"Facebook Emotional Manipulation Test Turns Users into 'Lab Rats'" by Sharon Gaudin | Computerworld

Hulk | Marvel Cinematic Universe Wiki

Workfront (Redirected from Attask) | Wikipedia

Jony Ive's White Background | Google Image Search Results

Mr. Robot | Wikipedia / Amazon

"New Habits and Useful Landmines" by Merlin Mann | 43 Folders

Sporcle | Trivia, Quizzes, and Web Games

The 4 Disciplines of Execution: Achieving Your Wildly Important Goals by McChesney, Covey, and Huling | Amazon

"Lead Measures Beat Lag Measures" by Nathan S. Collier | NSC Blog

Tomb Raider | Wikipedia

Harem | Wikipedia